Just a few nitpicks/questions:
- What does "Type: For fun" mean?
I guess this is aimed at some kind of prize for the future, but right now I find it confusing. I think it should say "Type: Ladder", since the games are all ladders games. Especially since there might be non-ladder team-tournaments which allows two players from different teams to form a tournament-team or being randomly paired up during the tournament. - Why does it say "Rounds: 5" when the graphic bracket displays just 4 rounds?
- "Advancing players: 2" is slightly misleading, since what is meant for a Group-Tournament is "Advancing teams: 2"
Furthermore, I am still thinking about a way to involve spectators to gain more traction...
...so how about making player-vs-player battle replays already visible while the games are going on?
This would not reveal any new information to participating players, since all players could already see all those battle replays. Maybe it should only display large battles or battles involving heroes, so as not to drown spectators with uninteresting battles.
I could imagine that this would be quite interesting for the final rounds!
(Maybe the easiest way to implement it could be to add a spectator "player" to games, which has no units and always has fog of war throughout the entire map, and only see "public" information which is seen by all other participating players, such as player-vs-player battles?!)