Hey guys,
I think in team games, it should be possible to build team stack. In my opinion it would enhance team-play.
Sal2
smursh wrote:It would change team games tremendously if you do this. Now if my team is looking to build say unicorns each player who wants them would have to buy/build them. If you can swop units then only 1 player might need to buy and another could buy say medusa for example.
smursh wrote:But I agree it probably would be very hard to implement. Easier perhaps if when you port production you could specify if you want the recieving player to control the units ported, then it essentially becomes property of the recieving player.
smursh wrote:If you can swop units then only 1 player might need to buy and another could buy say medusa for example.
makeixo wrote:I dont see the problem of implementation. If I move on the square of my team mates stack I only need a button "join the stack", then my team mate controls the whole stack, fight order, movements etc... until I separate my unit from the stack.
makeixo wrote:If you are afraid of abuse there could be a limit for reasigned units. Lets say max 10 or 20% of your units.
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