MidgardWyrdsea [10.0] is submitted for review.

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MidgardWyrdsea [10.0] is submitted for review.

Postby Tim » Wed Sep 07, 2016 7:09 am

New map: MidgardWyrdsea [10.0] by Tim.
Map editor link: MidgardWyrdsea [10.0]


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Tim
 
Posts: 484
Joined: Sat Sep 10, 2011 11:25 pm

Re: MidgardWyrdsea [10.0] is submitted for review.

Postby Tim » Wed Sep 07, 2016 7:17 am

New to 10.0:
- Added a Searuin in the Northwestern Sea

New to 9.0:
- Aadded some Road in the NE, SE, NW
- Balanced/Moved some Sites again
- Make the first reachable City on each Side a Level 5 Wall for Balalcing Issues.
- Moved slightly the NE Cities of Laeina Nomads and Wolfsplain to the SW

New to 8.0:
- Some Balancing Improvements
- Make Black slower reaching Ramodin in the East. Ramodin is now only Water accessable through
Water over a River. Moved Ports etc...
- Added some Roads most to Black and Orange
- Moved Ports

New to 7.0 (Same as 6.0 because of MiniMap errors):
- Renamed Ruins
- Terrain Modifications
- Starting Cities are now Powerful (Important for 1v1 Games)
- Some Sites have changed Sight
- Moved/Added some Ports/Sites/Ruins
Tim
 
Posts: 484
Joined: Sat Sep 10, 2011 11:25 pm

Re: MidgardWyrdsea [10.0] is submitted for review.

Postby Tim » Sat Oct 08, 2016 11:23 am

Please make it Ladder...
Tim
 
Posts: 484
Joined: Sat Sep 10, 2011 11:25 pm

Postby Valor » Wed Oct 19, 2016 2:02 pm

Valor
 
Posts: 11
Joined: Fri May 08, 2015 5:53 pm


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