by somenpotatis » Fri Jan 24, 2020 11:30 pm
Hello!
After several test games, I think this is the final version of the map. The older version almost always turned out to be an early race to the center, and then usually played out very defensively, but in the end the player who dominated the center always won by power of economics/unit diversity and tedious attrition. I redesigned to allow alternative routes by adding doorways to cities in the courtyard areas, as well as in the outskirts, and this in my opinion made the game more variable and fun.
If no one objects, I will ask the moderators to exchange the current map with this one.
Thanks to all test players for your valuable input!
/Johan