by KGB » Mon Aug 15, 2011 12:40 am
SnotlinG,
Hard to know how penalizing it's going to be to not be able to move sea units.
I can say this much. On the Small World map I was *this* close to buying a Sea Serpent on turn 1 for my capitol in our team game. If I had, you'd either be re-doing my capitol production or undoing the no move on land change because I am land locked by 1 square.
KGB