Kenc80,
Well if Dragons are meant to be super powerful and thus need a +12 bonus then you'll have to live with the fact that they can turn Crows into powerful units. So the blessed Crow + Dragon reaches 22 strength argument doesn't make sense as to why Crows need to drop down to 3.
Dragons with +3 HP? You mean Dragons now have 3 HP instead of 2? I didn't realize they did as I haven't looked closely. If they do have 3 HP instead of 2 then the 1800 Cost is far too cheap and should be more like 2500. Right now with the extra money in Beta4 I see a lot of people buying Dragons because of the 1800 cost and the massive bonus they give that's very hard to counter.
Incidentally, I think the Temple Bless giving +5 strength could be changed. Right now that +5 isn't linear as it favors units with low strength. For example a 1 strength unit vs a 2 strength unit is 1/2 as good (1 vs 2). If both bless then you end up with a 2 v 3 which is now 2/3 as good. This means the 1 strength unit benefited more from the bless than the 2 strength did. The same holds with a 2v3 (2/3) going to 3v4) (3/4). Now that Beta4 changed to a 100 point system the argument could be made to change the Temple from giving +5 strength to +20% strength. Thus a 5 strength Crow would go to 6 (5+5*.2=1). A 10 strength Lt Infantry would go to 12 (10+10*.2=2). This preserves the strength ratios between units (5v10 to 6v12) and no longer favors weaker units. Further more it opens up the possibility of having another Temple type give +40% strength instead of +20% OR allow for multiple temple upgrades of 20% per unique temple visited.
This would mean Crows could go back to their 5 strength and only be able to reach 6 when blessed and 18 when grouped with the Dragon. Otherwise the Crow cost of 125 is too much and should be dropped to 50 gold if it has only 3 strength (Elves are still way too pricey at 325 and should be more like 225 since they barely better than Hv Infantry if they even are).
KGB