The plan is not to make the best AI, as this would require a lot of development timeand also most likely alot more processingtime on the server per AI-turn.
Currently the AI is only 2204 lines of code, so it cant be that smart!
However I plan to fix bugs and make small improvments that hopefully will make the AI a bit harder
I have made a small update now that should stop the AI from trying to attack units on Volcanic and on Mountains (unless the stack is Flying).
For Beta6 I will take a look and see if I can at least add some very basic leveling for AI heroes. Depends a bit on how much work will be needed though.