Eternal Coin

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Eternal Coin

Postby Moonknight » Fri Mar 30, 2012 12:02 pm

Is the Eternal Coin suppose to be +60 or +100 a turn (in-game, it shows +60, in the Wiki it shows +100).

Either way, I don't think this item is anywhere near the greatness of the other items in level 3 ruins. Even at +100, it'd take 10 turns before you get 1,000 gold. I'd rather just have the 1,000 up front.

Although, I'm not completely against having a rotten apple (sort of speak) for each ruin level. I actually thought about making a cursed ring as my item where it was stuck on the Hero's hand and gave -3 group Chaos :lol:
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Re: Eternal Coin

Postby piranha » Fri Mar 30, 2012 3:33 pm

I can set it to 120 gold in next version. Probably not the best item but as you say some items should suck to get so there is some excitement when you get something good :-).
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Re: Eternal Coin

Postby KGB » Fri Mar 30, 2012 4:50 pm

Piranha,

It would be better if you changed it to +60 gold and +4 gold per city. That way when you own a lot of cities in larger games it would be worth a lot as an item.

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Re: Eternal Coin

Postby Moonknight » Fri Mar 30, 2012 6:35 pm

Good thought KGB...
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Re: Eternal Coin

Postby piranha » Sat Mar 31, 2012 2:44 pm

We will work on items for the version after the one we plan to release in a few weeks so we can change it to +gold per city in that version instead.
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