Stratego [10.0] is submitted for review.

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Stratego [10.0] is submitted for review.

Postby ChickenChaser » Mon Apr 02, 2012 5:06 pm

New map: Stratego [10.0] by ChickenChaser.
Map editor link: Stratego [10.0]


Image
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Re: Stratego [10.0] is submitted for review.

Postby ChickenChaser » Mon Apr 02, 2012 6:25 pm

Removed strength temple. Added four cities to middle. Let me know what you think about the changes.
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Re: Stratego [10.0] is submitted for review.

Postby Igor » Thu Apr 05, 2012 9:43 am

What we think? I think this broke my production of wins on this map. Joke :)
Looks good. A little different tactic.
North-east central city is not active as other 3
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Postby ChickenChaser » Fri Apr 06, 2012 5:16 pm

will fix and re submit
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Postby ChickenChaser » Fri Apr 06, 2012 5:16 pm

will fix and re submit
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Postby Igor » Fri Apr 06, 2012 6:47 pm

Central cities make field units doesn't matter so much, there are some different tactic for expansion.
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Postby TheVic » Wed Apr 18, 2012 10:48 pm

Yes, the center cities actually seem to make city units to strong. Possibly make map larger so units have to stop on the plain.
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Postby TheVic » Wed Apr 18, 2012 10:48 pm

Yes, the center cities actually seem to make city units to strong. Possibly make map larger so units have to stop on the plain.
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Postby ChickenChaser » Thu Apr 26, 2012 10:25 pm

Should I remove the central cities, and replace them with sites or towers?
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Re: Stratego [10.0] is submitted for review.

Postby LPhillips » Fri Apr 27, 2012 12:19 am

I hate to suggest this, because it's the most pain-in-the-ass solution of all.

But the truth is that the problem is the scale, CC. The playing area needs to be increased to take up more of the canvass. The design as it stands now is pretty well refined; it's the distances that present problems.

This equates to suggesting that you redraw your map, but it's the real solution to the problems.
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