Outlands [12.0] is submitted for review.

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Outlands [12.0] is submitted for review.

Postby hatchfactory » Wed Apr 25, 2012 11:09 pm

New map: Outlands [12.0] by hatchfactory.
Map editor link: Outlands [12.0]


Image
hatchfactory
 
Posts: 168
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Re: Outlands [12.0] is submitted for review.

Postby hatchfactory » Wed Apr 25, 2012 11:25 pm

mapeditor 0.8 features
-2 UL temples
-3 shipwreck level 2 ruins
-set starting postions

balance improvements
-removed city from mountain area
-replaced elephant production with sandworms in sand area
-added city between sand and snow area to encourage earlier confrontation
-moved snow, and forest capitals farther apart to discourage rush attacks and encourage better interaction with other areas.
-changed production in snow area (mainly for no mammoth defenders)

bugs fixed
-2 capitals had no production when not in play
-several cities that were supposed have random production were over-ridden by old detailed production settings.
-added docks to level 1 sea ruins and a level 3 ruin, if reward was a grounded ally unit would remain stranded.

As always feedback is appreciated and thoughtfully considered :D .
hatchfactory
 
Posts: 168
Joined: Fri Dec 10, 2010 12:09 am

Re: Outlands [12.0] is submitted for review.

Postby Igor » Fri Aug 31, 2012 8:18 pm

Can't see this map in the list of maps, opus... Where is it? (if anybody knows)
Igor
 
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Joined: Fri Dec 16, 2011 2:10 pm

Re: Outlands [12.0] is submitted for review.

Postby hatchfactory » Fri Aug 31, 2012 8:27 pm

I accidentally deleted it while trying to remove maps from "my slots". I still have it in the editor and will resubmit it after fixing a few balance issues.
hatchfactory
 
Posts: 168
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