by LPhillips » Sun Apr 29, 2012 10:13 pm
Igor, the map is not balanced because one player has swamp terrain. That means his whole game revolves around sea units, who can reach all the cities he needs to conquer or hold. He's practically playing on a different map than the others. If you want to keep the thematic terrain, then you'll have to find some way to isolate his original swamp so that swimmers cannot pass from it to the sea. Right now his city touching the sea is a highway to swimmers. If you back that up from the sea, or wrap land around it, you'll have no troubles.
Otherwise, it's a great map. But that's a critical balance problem that must be addressed.