LPhillips wrote:That sounds like a fine plan to me. I'd suggest implementing it in ladder games only. We want newcomers to have as few complex decisions to make as possible.
Actually I'd prefer it be another game option like selecting FOW. Just call the option 'Manually Select Starting Armies'. If it's selected players purchase their starting armies from the points. If it's not selected then it's the way things are now with everyone getting the same 4 armies.
LPhillips wrote:As for the technical details: how would you establish the points? Is there perhaps a cash reward for not using all of your points? Should some units be unattainable? I would think so.
Initially to start, I'd suggest making each army price be the same as it is to buy that unit for production. Then adjust up/down for a unit as necessary. Some units will probably need to be cheaper than their actual production costs and some more expensive.
I agree some armies should unattainable or virtually so. With a 2000 point buy system a Red Dragon and Grand Archon are unattainable. Many others are so expensive (1800 for a Green, 1900 for a Devil) that they could initially be set to 1950 instead of their base cost to ensure that they force you into a 1 army start (or just make them 2100 so they can't be taken).
You get nothing from left over points. So if you use 1950, then 50 points get wasted. I don't think it's a good idea to have players trying to turn 500 points into +500 starting gold. Maybe a 1/5 gold conversion so that 50 points could be converted into +10 gold would be OK if you really hated the idea of wasted points.
KGB