Ruins & Dead Heroes - Early game gamble problem?!

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Re: Ruins & Dead Heroes - Early game gamble problem?!

Postby KGB » Tue Sep 25, 2012 5:18 pm

200-550 should be plenty for a L1 ruin. That puts it on par with getting the L1 items. You should also consider offering some low grade allies (1 Elemental or 1 Ghost for instance) in L1 ruins as well so that there are 3 possible rewards.

KGB
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Re: Ruins & Dead Heroes - Early game gamble problem?!

Postby Negern » Sat Oct 27, 2012 5:31 pm

piranha wrote:We will balance the gold in the ruins in ver 0.9 to make than span smaller. Should help.

Great!

How long is it until 0.9 is released? Care to do a update on the new things in the 0.9-thread? ;)
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