Looks great!
Why not give her the ability to lead an army through forest and swamp with move cost 2 (basic, like orcs, elves, wolf riders, mammoths and giants on their terrains) or even 1 (specialized, like dwarves and sandworms on their terrains?
I can imagine 1 might be too much for the game's balance but it would make the ranger the unstoppable "ruler" of forests and swamps.
But of course 2 is good too, but not giving the ranger this ability seems odd, she has huge strength but doesn't know her way in the forest or swamp?
Or 1 for forest and 2 for "hey it is not easy to get through this" swamp.
jetigig wrote:Why didn't you use the regular anti-air symbol? (The one with the bird and an arrow through it.)
Actually this "regular anti-air symbol" is the symbol for non-hero units, heroes have their own symbols (like morale vs leadership, ...) and I would argue that the anti-air that comes with narya and Icarus bow should have a different symbol as well.
piranha wrote:Any ideas for a group icon?
What about one or three arrows from bottom left to top right, sky blue background?