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Ruins - Combat



In ruin combat a hero fights the undead guardians alone in a battle to the death.

Guardians


There are 4 types of undead guardians that can be encountered in a ruin.


Here are the guardians stats and the XP awarded for defeating each one.

Guardians

Undead Type Lore Hit Points XP

Skeleton

3275

Ghoul

52150

Mummy

102250

Vampire

152400


You only face one type of undead guardian in a ruin.


Here are the possible encounters for ruins that are assigned randomly (Ruins set specifically by the creator of the map may contain any type and number of guardians).

Level 1 Ruin

Undead Type Range 1 2 3 4
Skeleton1-412.5%18.75%12.5%6.25%
Ghoul1-237.5%12.5%--

Level 2 Ruin

Undead Type Range 1 2 3 4 5 6 7 8
Skeleton6-8-----13.33%13.33%6.66%
Ghoul3-5--8.33%16.66%8.33%---
Mummy1-316.66%12.5%4.16%-----

Level 3 Ruin

Undead Type Range 1 2 3 4 5 6 7 8
Skeleton7-8------12.5%12.5%
Ghoul5-8----6.25%6.25%6.25%6.25%
Mummy3-5--10%10%5%---
Vampire2-4-5%15%5%----


Undead Lore


Undead lore is the skill used in combat in ruins.

A hero's undead lore skill is the sum of:
1) The individual hero undead lore skill +
2) All items that the hero is wearing that have undead lore power +
3) All units in the hero stack that have their own undead lore skill.

Tip: Always check your hero inventory before entering a ruin to make sure all items with undead lore power are being worn.

The following units have an undead lore skill that aid the hero in combat:
1) Scout - 1 lore
2) Crusader - 1 lore
3) Wizard - 2 lore
4) Ghost - 3 lore

Other units may acquire undead lore or the above units may increase their existing undead lore by visiting a lore temple.

Note: Heroes are vain by nature and want glory for themselves. They do not share their undead lore with another hero in the stack.

Example: A stack consists of a level 1 Paladin, a L1 Valkrie and 2 Scouts. The Valkrie is wearing The Eye of KGB. The Paladin's undead lore skill is 9 (his base value) + 2 (2 scouts) = 11. The Valkrie's undead lore skill is 6 (her base value) + 2 (2 scouts) + 2 (Eye of KGB) = 10.

Combat


The rules of combat in the ruin are the same as the ones used in regular battles (See Battle - Calculations). The difference between regular combat and ruin is the dice used and that the 90'% rule does not apply in ruins.

Level 1 ruins - 12 sided dice.
Level 2 ruins - 22 sided dice.
Level 3 ruins - 33 sided dice.

Note: Extra hit points from items such as Gabriels Heart are used in ruin combat.

Tip: If your hero's total undead lore value is higher than the dice for that ruin you are 100% guaranteed to win the combat.


Warbarons Ruin Combat Success Chance Calculator by KGB


Hero Statistics

Undead Lore Hits

Instructions:


Change the hero undead lore and hits values to see what your chance to successfully defeat the guardians for every ruin combination is.


It's normal for the numbers to change by 1% when repeatedly using the same undead lore/hits values. This is because only 5000 simulations are run in order to speed recalculating the entire table.

Combat Success Chance

Ruin Level Guardians Success Chance
Level 1 1 Skeleton 90.00%
Level 1 2 Skeletons 90.00%
Level 1 3 Skeletons 90.00%
Level 1 4 Skeletons 90.00%
Level 1 1 Ghoul 90.00%
Level 1 2 Ghouls 90.00%
Level 2 6 Skeletons 90.00%
Level 2 7 Skeletons 90.00%
Level 2 8 Skeletons 90.00%
Level 2 3 Ghouls 90.00%
Level 2 4 Ghouls 90.00%
Level 2 5 Ghouls 90.00%
Level 2 1 Mummy 90.00%
Level 2 2 Mummys 90.00%
Level 2 3 Mummys 90.00%
Level 3 7 Skeletons 90.00%
Level 3 8 Skeletons 90.00%
Level 3 5 Ghouls 90.00%
Level 3 6 Ghouls 90.00%
Level 3 7 Ghouls 90.00%
Level 3 8 Ghouls 90.00%
Level 3 3 Mummys 90.00%
Level 3 4 Mummys 90.00%
Level 3 5 Mummys 90.00%
Level 3 2 Vampires 90.00%
Level 3 3 Vampires 90.00%
Level 3 4 Vampires 90.00%